![]() ![]() ![]() While you're plotting the course, you can adjust the track elevation on the fly by using the triggers. To do so, all you need to do is start driving, and the track will form behind you. ![]() Once we carved out some valleys and lowered the elevation in a few spots to create pools of water it was time to start laying out the track. Altering your brush size allows you to cover a greater amount of ground more quickly. The longer we held down a button on an area, the hills climb upward and eventually become mountains. With a simple click of the X button, the game instantly transforms the land highlighted in the brush your using. We sorted through several selections and opted to go with the mountain maker. Once we picked our jungle theme, Sochan suggested we terraform the area to our liking. ModNation Racers offers four distinct settings for you to craft your track - a jungle, alpine, seaside, and desert. For the sake of the demo, we fired up the builder toolset. While cruising along with other players, you can also take a glance at their "collector cards," which shows you the person in question's racing stats, and thumbnails of the tracks he or she has made. Here you can cruise around a small cul-de-sac to work on your moves, play crash derby with 24 other players if your console is connected to the PlayStation Network, or cruise over to the gates for racing or building a new track. Rather than offer gamers the standard start screen, the game immediately throws you behind the wheel in a small hub world. Sony asked us to check out the game again at GDC, we jumped at the opportunity to dig deeper in the revolutionary kart racer.Īs United Front Games producer Dan Sochan started the game, he proudly showed off the unique frontend. When ModNation Racers was first demoed at E3 last year, we were taken aback at how easy and intuitive the track builder looked to use.
0 Comments
Leave a Reply. |